24
Crazy Cattle 3D
Drift King
Crazy Chicken 3D
Hill Climb Race
Crazy Cow 3D
Ramp
Aliens Invasion
Eggy Car
Tap Road
Boxel Rebound
Deeeep
Burgertime
Italian Brainrot Tung Sahur Snake.io
Color Switch
Cube Master
Breakout Racing
Keyboard Rage
Tung Tung Sahur Trap Maze
Retro Pong
Shark Dominance Io
Biomons Mart
Idle Garden
Games For Pets
Cubble On Top
Lego 2k Drive
Pixel Gun 3D
A Difficult Game About Climbing
That’s not my Neighbor
Ragdoll Playground
Blast Bird
Squareking Of Easter
Jump Redball
Cave Crawl
Spirall Rool
Classify
StepHigh
Mart Puzzle Box Cat
Knife Master Hit
GunMyTungtungSahur 2Player
PopPopPop
Pengu Pengu
SuperArcade: Fruits, Spears And Cubes
Branches Rotation Arcade Game
Word Master Chef
Atom Fall
Puppy Sling
Go Go Panda
Birds Lineup
No Gravity is a 3D space shooter that offers players the choice of first-person or third-person perspectives, enhancing immersion. The core gameplay revolves around piloting a customizable spaceship through pre-designed missions divided into sectors. Each sector has specific objectives, such as:
Destroying enemy ships or bases.
Escorting allied vessels.
Clearing minefields.
To progress, players must reach a navpoint after completing objectives, a mechanic reminiscent of Wing Commander’s navigation system. The game’s controls are versatile, supporting gamepads, touch, and accelerometer inputs on mobile versions, with on-screen options for precise maneuvering.
Players can select from five characters and five spaceships, each available in four colors. Ships are equipped with six unique weapons, including lasers and ion blasters, allowing for varied combat strategies. Customization extends to unlocking new ship paints, artwork, and bonuses through an achievements system, adding replayability.
The 31 missions span two difficulty modes, testing both reflexes and strategy. Players skim over planets, dodge obstacles, and engage in dogfights amid massive explosions. The full-frame-rate action and bloom post-processing (optimized for devices like NVIDIA SHIELD) create a visually intense experience. Missions escalate in complexity, demanding steady nerves and quick decision-making.
The mobile versions, particularly No Gravity: The Plague of Mind (a 2009 PSP port), leverage touch and gyroscope controls for intuitive ship handling. These adaptations make the game accessible on phones, tablets, and even Android TVs, though some players note challenges with font readability on smaller screens.
No Gravity thrives on its accessibility, retro appeal, and community support. The open-source model has ensured its survival across decades and platforms, from BeOS to modern Android devices. Its 31 missions, customizable ships, and explosive action offer a nostalgic escape for fans of classic space shooters. While not flawless—font issues and hitbox quirks can frustrate—the game’s low cost (free on many platforms) and passionate fanbase keep it relevant.